

up until the first edition of Map Set 2) the BattleTech maps were printed on thick cardboard similar to the maps included with the BattleTech 2nd Edition and CityTech boxed sets. The original AeroTech map was another departure, being printed on a half inch hex-grid rather than the one and a quarter inch grid in BattleTech for both an outer space map and a low altitude map. BattleTroops was one notable departure from this printing convention, instead using a layout of points in a triangular (or arguably hexagonal) pattern rather than a hex-grid. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. The BattleForce mapsheet is a double size mapsheet, being exactly twice the width, in hexes, of the standard BattleTech mapsheet, with columns from 01XX to 32XX. Other board games in the BattleTech universe have generally used mapsheets that are printed to the same size hex size as the original mapsheet, even though other games have represented different distances per hex: The mapsheets included with BattleForce originally represented 180m per hex compared to the 30m per hex of standard BattleTech. when playing on other hex terrain), one "board" translates as 17 hexes for determining range. Total Warfare provides rules how maps may (or may not) be placed to form bigger playing fields, and provides that in the absence of actual mapsheets (e.g. Under AeroTech rules, each hex on the low altitude map corresponds with a mapsheet at the ground level. Under standard rules the mapsheet is also referred to as a unit of distance with the range of artillery pieces being originally expressed in terms of the number of mapsheets (or "boards") a given unit could fire. The back was a blank hex board in earlier editions such blank playing fields are not considered tournament-legal maps though. As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. 8.2 BattleMat: Battle of Tukayyid Collection.7.2 BattleTech: A Game of Armored Combat.6.7 And Hell Followed With Him Worldwide Event 2020.6.2 Map Pack Worldwide Event 2018 Terrain Set.3.2 Solaris VII: The Reaches Sourcebook.3.1 Solaris VII: The Game World Boxed Set.Various fan organizations and third parties have created custom mapsheets for tournaments or general gaming.
#Battletech map free
Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. The game can be played on essentially any terrain. Sets with other playing maps were later produced as game supplements.Īlthough a number of "official" mapsheets exist for BattleTech, players are by no means required to use these. Typically, two mapsheets would be included with every boxed set. In the classic BattleTech board game, as well as in most other games set in the BattleTech universe, the main gameplay takes place on a mapsheet with hexagonal playing fields. Once this title clears the Moratorium period, or if it already has, please consider revisiting this article and updating it with the new material, removing this tag once all information has been added. This article needs to be updated with material from BattleTech: Essentials, BattleTech: Mercenaries, Map Pack: City, Map Pack: Savannahs, BattleMat: City, BattleMat: Savannahs.
